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PUBLIC BUILD

Alpha 0.1.7 Release

2026-03-28

Public Build

Alpha 0.1.7 is mostly about trust: Eva and CyberClinic get major route cleanup, saves and rewind are safer, exported builds open more reliably, and progression should hold together better across longer play.

What's New

  • Manual saves have expanded. There are now 16 numbered manual save slots across two pages, with Auto Save, Weekly Backup, Session Save, and Quick Save pinned at the top.
  • Custom save names persist more reliably. Renamed saves should survive overwrites, exports, imports, and save-code round trips.
  • Passages can now include action-point costs on choices. Some flows can let you browse first and only spend time when you choose the actual action.
  • Save warnings after updates are clearer. Loading a save now warns when the game content changed, not only when the save format changed.

Story and Character Content

  • Eva's route structure has been rebuilt. Her later relationship pivot now separates romance, dynamic, friendship, and transformation themes more clearly.
  • Eva's major romance content has been rewritten. Pivot scenes, first-kiss content, post-kiss follow-ups, romance outcomes, and friendship outcomes now have cleaner handling.
  • Eva's flirt pool is cleaner. Several live flirts were rewritten, broken or redundant scene families were removed, and commitment content should land more naturally.
  • Eva's pacing is better. Time-sensitive scenes appear at more appropriate times, key scenes no longer imply the wrong location or time, and later small talk is less likely to fire before the relationship earns it.
  • CyberClinic VR has been overhauled across both sessions. Session 1 and Session 2 now have cleaner branch flow, clearer first-visit negotiation, better repeat-visit handling, and fewer empty quote-card moments.

Stability and Progression

  • Downloaded standalone builds now open correctly. Local exported builds should no longer boot to a blank screen.
  • Long-route play is more reliable. Eva's later styling and romance beats, feminine presentation checks, Sera progression, and Victor's later feminine-male route should drift less over time.
  • Save, Continue, rewind, and weekly rollover are safer. The release includes broader cleanup around progress continuity and queued interruptions.
  • Backing out of an update warning no longer pretends the save loaded.
  • Dice outcomes behave more consistently with saves and rewinds. Rewinding still gives a fresh retry where intended, while normal saves preserve outcomes correctly.
  • Queued interruptions no longer overwrite each other. Quest and progression popups resolve in order instead of skipping past one another.
  • Several Eva romance stalls were fixed. Follow-up scenes should keep appearing after the route rework.
  • Morning routine clothing restores are fixed. Applying a look after loading should no longer snap the MC back into default clothes on the next move.

Gameplay, Balance, and Presentation

  • Cosmetics behave more consistently across both MC bodies. Eva styling unlocks work from the mirror on both routes, and facial overlays no longer force the wrong expression state.
  • Eva hair resets now respect the MC route. Styling sessions should no longer apply the wrong default hair or cause false presentation drops.
  • Baseline underwear no longer suppresses hairstyle presentation. Neutral underwear should not drag down otherwise neutral or feminine styling.
  • CyberClinic negotiation rewards now match the choice made.
  • CyberClinic VR rewards are more consistent across mirrored branches.
  • Reward summaries collapse duplicates. Multiple changes to the same target now read as one clear net result.
  • Femmecat's good-tip payment matches the scene text again.
  • NPC early progression is better paced. Intimate content should appear after more relationship building instead of too early.
  • Item sets now replace old outfit overrides cleanly. Appearance, presentation, and equipment checks should follow what the MC is actually wearing.
  • Travel outcomes are more predictable.
  • Sera's daily service limits are clearer and fairer. One lesson and one paid service can now happen on the same day, while each category still has its own limit.

Interface and Quality of Life

  • Inventory is roomier by default. The overlay has a taller, more comfortable layout on desktop and tablet.
  • Compact Inventory Layout is available in Settings. Players who prefer a denser layout can switch from the default.
  • Large-font tutorial popups are readable again.
  • Sidebar and HUD alignment scale better with non-default font sizes.

Fixes and Stability

  • Save/load, rewind, rollover, progression queues, and exported builds all received reliability work.
  • Cosmetic unlocks, hair defaults, CyberClinic rewards, Sera service limits, item sets, travel, inventory layout, and result summaries all received targeted fixes.
  • This release should feel more stable during longer route play, especially for Eva, CyberClinic, Sera, and Victor progression.